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How to play holy wars
How to play holy wars




how to play holy wars

And, unless our ears are deceiving us, there was definitely some flute action in there. It's suitably dramatic where it needs to be, with a sweeping piano and blaring trumpets, and then calm and maudlin in the quiet moments. Perhaps a game featuring jackbooted skinheads would have been more interesting after all. It plays well enough in those terms, but the game is never deeper or more meaningful than the title or plot leads you to expect. The combatants hack chunks out of each other in visceral detail, and there's a satisfying heft when wielding a big-ass sword. You move in four directions, and you press the attack button repeatedly to lay waste to your opponents. Finally, there's a quest element where you travel from location to location on a map, exploring the terrain (and enduring random battles) to complete various objectives.īut the role-playing is just elaborate window-dressing Holy Wars is still very much a beat-'em-up game.

how to play holy wars

In addition, you can develop the strength of the weapon you wield by visiting a blacksmith and paying out a few bars of gold for an upgrade. As you gain combat experience, the character will automatically level-up to become more powerful the screen flashes red and your enemies recoil from your might in terror. The game also features some basic role-playing elements. This involves plenty of of side-scrolling and beat-'em-upping, hacking 'n' slashing their way through an endless procession of assassins, mercenaries, and strange beasts. A pair of Holy Knights, Cain and Abel, are on a mission to unite rival factions in a war-torn land. There's an excess of biblical references, it's true, but Holy Wars is more of a swashbuckling medieval epic than some fundamentalist tract.

how to play holy wars

Holy Wars? Enoch? No relation to Enoch 'Rivers of Blood' Powell, surely? We were imagining a pair of jackbooted skinheads travelling to the Middle East, off to teach the Godless hordes about good Christian values whilst waving a Union Jack.įortunately, it's not as bad as all that. Before we'd even started playing, we shuddered with apprehension. There's a real art to it.Ī good example is Holy Wars: Sons of Enoch. Make it provocative and sinister, with a subtle whiff of controversy, and on that basis alone you're guaranteed a couple of hundred sales. Note to developers: if you really want people to take notice of your game, dream up a really juicy title.






How to play holy wars